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    <lastmod>2020-02-17</lastmod>
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  <url>
    <loc>https://fabricationartist.com/costumes</loc>
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    <priority>0.75</priority>
    <lastmod>2020-02-17</lastmod>
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      <image:title>Costumes</image:title>
      <image:caption>“Lord of Blades.” Low-light use XLPE foam costume for combat. Photo credit to “Images by D’arcy”. These low detail, high resilience costumes are made to be used under red and SFX lighting systems. This combination of lighting and costuming allows for high impact encounters at a lower price point than a surface coated feature.</image:caption>
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      <image:caption>“Post Apocalyptic Spartan.” ABS plastic, XLPE foam, cloth, sporting equipment, carbon fiber, tactical harness. Made with the intention of providing the wearer high personal immersion, this costume is highly impact resistant and mobile.</image:caption>
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      <image:caption>“Skeletor Mask.” Sculpt in monster clay, cast in impact resistant urethane, with movable jaw.</image:caption>
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      <image:title>Costumes - “Post Apocalyptic Gladiator. “</image:title>
      <image:caption>Leather, tire, cloth, XLPE, sporting equipment, and various hardware. Drawing from motifs of ancient Roman gladiators, “The Predator” , and mashing them with the post-apocalyptic materials.</image:caption>
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      <image:title>Costumes</image:title>
      <image:caption>“The Ent.” XLPE, PEX tubing, air drying clay, and Plastidip. Large combat costume used in high impact LARP combat. Hands are striking safe.</image:caption>
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      <image:caption>“The Overlord.” Aged and treated military uniform, XLPE foam, modified NERF blaster, bead work, and wicking fabric. Another character from the Post-Apocalypse, “The Overlord” is a cave dwelling military tyrant whose years underground have made him highly sensitive to the sun. With that in mind, the costume is designed with integrated areas of wicking material to help transfer heat away from the wearer in the months of summer while covering all exposed skin.</image:caption>
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  <url>
    <loc>https://fabricationartist.com/solidmodels</loc>
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    <priority>0.75</priority>
    <lastmod>2024-04-16</lastmod>
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      <image:caption>“3-Axis Cable Controller”, Based on Stan Winston School’s cable controller course. Created with Autodesk Inventor 2020.</image:caption>
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      <image:caption>“3-Axis Generative Controller Concept.”, Front and 3/4s front view.</image:caption>
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      <image:title>Solid Models</image:title>
      <image:caption>“Poly-Carbonate Farrier’s Step Stool”, While working on my generative certification for weight reduction, I had spoken to a friend about how hard it was for her as a farrier and short person to take care of horses without a specific step stool. This is the concept is the result of her specifications.</image:caption>
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      <image:title>Solid Models</image:title>
      <image:caption>“Orion’s Belt”, Generative designed lamp and shades, with wiring proof. Created with Autodesk Fusion 360.</image:caption>
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      <image:title>Solid Models</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581777627977-ZM06N1U1C5ZXPE8GKNJP/generative+rings+%231.PNG</image:loc>
      <image:title>Solid Models</image:title>
      <image:caption>“Generative Monkey Bar Concept”, Designed for Macaque monkey enrichment at the Indianapolis zoo. This concept is a proof for further designs involving the previous feeder ball concept and generative climbing features to mimic the monkeys natural arboreal foraging habitat.</image:caption>
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      <image:title>Solid Models</image:title>
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    <image:image>
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  </url>
  <url>
    <loc>https://fabricationartist.com/contact-1</loc>
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    <lastmod>2024-04-16</lastmod>
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  <url>
    <loc>https://fabricationartist.com/project-beholder</loc>
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    <priority>0.75</priority>
    <lastmod>2020-02-17</lastmod>
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      <image:title>Project: Beholder</image:title>
      <image:caption>The first Maquette. 2007</image:caption>
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    <image:image>
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      <image:title>Project: Beholder</image:title>
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    <image:image>
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      <image:title>Project: Beholder</image:title>
      <image:caption>Creation of the cable control mechanisms was a tedious process with extremely inaccurate tools. Repeatably was low, but the end pieces were usable. Made of 6061 aluminum.</image:caption>
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      <image:title>Project: Beholder</image:title>
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      <image:title>Project: Beholder</image:title>
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      <image:title>Project: Beholder</image:title>
      <image:caption>The internal framework and skin of the beholder also needed to be upgraded. As I was doing this out of my own pocket, I opted for 2011 aluminum. The new skin is a much more durable .5” 4# XLPE. Eventually, this frame will be TIG welded.</image:caption>
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      <image:title>Project: Beholder</image:title>
      <image:caption>An industry contact heard I was building the puppet and asked if it would be ready to test at their upcoming 900-person event. All finishing assembly and sculptural foam elements were completed on site. A bonus of doing the work on-site allowed me to host a hands-on class about foam fabrication, with the students helping with final detail carving and assembly. For size reference, the woman in this photo is 5’6” tall.</image:caption>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581806435082-XBU1C9ZIY23CZP0OU5ZJ/42415432_10156104667941443_2227911059556007936_n+-+Copy.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581806479528-K145AIVRIOYQOF2K4N7W/42399724_10156104667876443_959265475089399808_o.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581806533786-B0C9CGAASAHSJGSVCQLP/42543841_10156105182336443_2929412320029310976_o+%281%29+-+Copy.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
      <image:caption>In hard testing, the puppet proved to be highly mobile. We ran it with the eye stalks static and the eye locked as we did not have any completed controllers to hook up the cables. The crew was kind enough to turn on a few lights so we could get pictures in between encounters with customers.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581912772167-1DDJY74C2O25NNLSYAIP/39917972_10156035094406443_5837750270624268288_o.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581912738646-08AS4HQ9NHU3RL5RR7OC/42399748_10156103947601443_4815478497180909568_o+%281%29.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
      <image:caption>The next steps in the build will be to rig up the cable controlled eye stalks using aviation cabling and stainless steel lined cable guide. I will also continue on with skin detailing and surface coating. While we tested this puppet in the dark, the end goal is to have stage ready puppet.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803896277-GQMZVP5IS2NYK7B8NCMC/42356072_10156103940396443_1442818650191953920_o.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803899409-2EKP3YZ652ATUMHX2A1W/42524149_10156104816916443_6278022063852617728_n.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803902679-99RDJSQFDQEEQDM0M2GS/42408272_10156104819736443_6789647463029407744_o.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803906211-LU7MXBW7ZA2UUPBLDDMV/42519421_10156104821456443_6326455469451771904_o.jpg</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803974165-I0K06Y5FJL1VC7HVE5WX/inventor+controller+turned.PNG</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5e46d05ceb87677f363f3376/1581803976652-19639MKUC3Z9OOQUX84B/generative+front.PNG</image:loc>
      <image:title>Project: Beholder</image:title>
    </image:image>
  </url>
</urlset>

